Dovetail Games Euro Fishing was my first project as a Character Artist. 
We were a small team of around a dozen, and I progressed from a Junior to a Midweight during the 2 years of development. I was the only Character artist on the team, and was responsible for a fully randomized fish spawning system, the Characters and all character equipment.
We shipped the product for PC and Xbox One with a release for PS4 planned in the future.